Nyana is a 2D action-adventure Metroidvania.

Nyana is the third game concept I develop with Orion Games, a small indie team. As animation director, I developed and created the player character as well as all of the enemies. I was also responsible for developing a pipeline and implementing our real-time dynamic simulations. Working closely with our programing team, I helped to design and develop move-sets and other behaviors for our character roster.

I also was the primary VFX artist in the project. I made everything from character decorative effects, to environmental effects, critical gameplay effects such as player and enemy attacks, as well as our “Chain Pull” system.

Nyana is still in development and has no release date as of now.
In the meantime you can see our steam page here: https://store.steampowered.com/app/2563310/Nyana/